A Sense of Scale
2 Min read
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2 Min read
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As most Gerry Anderson shows are set in far-off futures, showcasing incredible feats of engineering - it is no secret that in the worlds of 2065 and beyond the designers thought "BIG". Cars the size of tanks, aircraft the size of cruise-liners, self contained cities in single buildings, and that's just for starters.
One of the biggest issues in pulling these things off as believable special effects is that more often than not the vehicles have to be shot completely separately from the human characters. With none, or at best primitive, means of compositing (mainly back projection) you would very rarely get to see the characters properly interact with their vehicles (beyond small plastic or plasticine figures).
Because editing in the Century 21 TV shows was generally of high quality this never really posed much of a problem, with the camera jumping easily from FX to puppet/live action sets. The only problem was that it rarely gave the audience a sense of how utterly huge these machines were and how awe-inspiring they would be if they actually existed.
After all, it's hard to think that the Sidewinder is the size of an 8 storey building and Zero X is nearly the length of two football pitches.